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Пятница, 17.05.2024, 10:32

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Содержимое файлов gamedata.db*
gamedata.db0
-ai: | -alife | -common -anims: | -camera_effects | -editor | -helicopter | -path -config: | -creatures | -gameplay | -misc | -models: | | -capture | | -objects | | -vehicles | | -weapons | -mp: | | -soundmessages | | -weapons_mp | -prefetch | -scripts: | | -agr | | -cit | | -dar | | -ds | | -mil | | -pri | | -rad | | -val | | -yan | -text: | | -map_desc | -ui | -weapons | -weathers -levels: | -l01_escape: | | -meshes | | -terrain | -l02_garbage: | | -meshes | | -terrain | -l03_agroprom: | | -meshes | | -terrain | -l03u_agr_underground | -l04_darkvalley: | | -meshes | | -terrain | -l04u_labx18

[править]
gamedata.db1
-levels: | -l04u_labx18: | | -meshes | -l05_bar: | | -terrain | -l06_rostok: | | -meshes | | -terrain | -l07_military: | | -meshes | | -terrain | -l08_yantar: | | -meshes | | -terrain | -l08u_brainlab: | | -meshes | -l10_radar [править]
gamedata.db2
-levels: | -l10_radar: | | -meshes | | -terrain | -l10u_bunker | -l11_pripyat: | | -meshes | | -terrain | -l12_stancia: | | -meshes | | -terrain | -l12_stancia_2 [править]
gamedata.db3
-levels: | -l12_stancia_2: | | -meshes | | -terrain | -l12u_control_monolith | -l12u_sarcofag | -testers_mp_agroprom: | | -terrain | -testers_mp_atp: | | -terrain | -testers_mp_bath: | | -terrain | -testers_mp_darkvalley: | | -meshes | | -terrain | -testers_mp_factory: | | -terrain | -testers_mp_lost_village: | | -terrain | -testers_mp_military_1: | | -meshes | | -terrain | -testers_mp_military_2: | | -terrain | -testers_mp_pool | -testers_mp_railroad: | | -terrain | -testers_mp_rostok [править]
gamedata.db4
-levels: | -testers_mp_rostok: | | -meshes | | -terrain | -testers_mp_workshop: | | -terrain -meshes: | -actors: | | -bandit | | -barman | | -dolg | | -ecolog | | -hero | | -izgoy | | -killer | | -militari | | -monolit | | -nauchniy | | -neytral | | -novice | | -protect | | -soldier | | -stalker_mp | | -stalker_zombi | | -svoboda | | -trader | | -ucheniy | -dm | -equipments | -food | -monsters: | | -burer | | -cat | | -chimera | | -crow | | -dark_stalker | | -dog | | -flesh | | -izlom | | -kontroler | | -krovosos | | -mutant_boar | | -phantom | | -poltergeist | | -pseudodog | | -psevdogigant | | -rat | | -snork | | -stalker_zombi | | -topolinypuh | | -tushkano | | -zombi | -objects: | | -dynamics: | | | -balon | | | -bed | | | -box: | | | | -prt | | | -chair | | | -decor | | | -plitka | -physics: | | -anomaly | | -balon | | -box: | | | -prt | | -dead_body | | -decor: | | | -prt | | -door: | | | -prt | | -equipment_cache | | -keyboard | | -krovati | | -large_trash: | | | -prt | | -light: | | | -new_light | | -rope | | -shkaf | | -small_trash: | | | -prt | | -stol | | -stul | | -target | | -technica | | -test: | | | -old | | -vehicles: | | | -btr | | | -kamaz: | | | | -old | | | -mi24: | | | | -part | | | -moskvich | | | -niva | | | -tr13 | | | -uaz | | | -zaz | | -zabor: | | | -prt | -weapons: | | -abakan | | -ak-74u | | -ak74 | | -ammo | | -aptechka | | -artefact | | -bandage | | -beretta92fs | | -binoculars | | -bm_16 | | -bolt | | -bred | | -colt1911 | | -desert_eagle | | -fn2000 | | -fort | | -g36 | | -gauss | | -grenade | | -groza | | -hpsa | | -knife | | -kolbasa | | -l85 | | -lr300 | | -mounted_weapons | | -mp5 | | -p90 | | -pb | | -pm | | -rg-6 | | -rpg_7 | | -sig220 | | -sig550 | | -sigaret | | -spas12 | | -svd | | -svu | | -toz34 | | -upgrade | | -usp_45 | | -val | | -vintorez | | -vodka | | -walter_99 | | -winchester1300 -scripts -shaders: | -r1: | | -shared | -r2: | | -shared | | -test | -shared -sounds: | -actor | -affects | -alexmx | -ambient: | | 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-fatique | | | | | -health | | | | | -idle | | | | | -panic_human | | | | | -panic_monster | | | | | -radiation | | | | | -sleep | | | | | -starvation | | | | -talk: | | | | | -abuse | | | | | -accept | | | | | -friendly_greeting | | | | | -intros | | | | | -jokes | | | | | -leave | | | | | -neutral_greeting | | | | | -raid: | | | | | | -init | | | | | | -reaction | | | | | -rejection | | | | | -stories | | | | | -trade: | | | | | | -no | | | | | | -yes | | | | | -use | | | | -threat: | | | | | -back_off | | | | | -drop_weapon | | | | | -stop | | | | -waiting: | | | | | -moveout | | | -military: | | | | -fight: | | | | | -attack | | | | | -backup | | | | | -cover_fire | | | | | -death | | | | | -detour | | | | | -enemy | | | | | -enemy_down | | | | | -enemy_hit | | | | | -fire | | | | | -friend_hitted | | | | | -friendly_fire | | | | | -grenade | | | | | -hit | | | | | -searching_enemy | | | | | -threat | | | | | -tolls | | | | -hail | | | | -help: | | | | | -not_wounded | | | | | -wounded | | | | | -wounded_heavy: | | | | | -wounded_not_see_helper | | | | | -wounded_psy | | | | | -wounded_see_helper | | | | -reactions: | | | | | -dead_enemy | | | | | -dead_friend | | | | | -dead_mutant | | | | | -dead_neutral | | | | | -hear_something | | | | | -joke | | | | | -music | | | | | -nothing | | | | | -see_something | | | | | -story | | | | -states: | | | | | -breath | | | | | -fatique | | | | | -health | | | | | -idle | | | | | -panic_human | | | | | -panic_monster | | | | | -radiation | | | | | -sleep | | | | | -starvation | | | | -talk: | | | | | -abuse | | | | | -accept | | | | | -friendly_greeting | | | | | -intros | | | | | -jokes | | | | | -leave | | | | | -neutral_greeting | | | | | -raid: | | | | | | -init | | | | | | -reaction | | | | | -rejection | | | | | -stories | | | | | -trade: | | | | | | -no | | | | | | -yes | | | | | -use | | | | -threat: | | | | | -back_off | | | | | -drop_weapon | | | | | -stop | | | | -waiting: | | | | | -moveout | | | -monolith: | | | | -fight: | | | | | -attack | | | | | -backup | | | | | -cover_fire | | | | | -death | | | | | -detour | | | | | -enemy | | | | | -enemy_down | | | | | -enemy_hit | | | | | -fire | | | | | -friend_hitted | | | | | -friendly_fire | | | | | -grenade | | | | | -hit | | | | | -searching_enemy | | | | | -threat | | | | | -tolls | | | | -hail | | | | -help: | | | | | -not_wounded | | | | | -wounded | | | | | -wounded_heavy: | | | | | | -aptechku | | | | | -wounded_not_see_helper | | | | | -wounded_psy | | | | | -wounded_see_helper | | | | | -wounded_thanx | | | | -reactions: | | | | | -dead_enemy | | | | | -dead_friend | | | | | -dead_mutant | | | | | -dead_neutral | | | | | -hear_something | | | | | -joke | | | | | -music | | | | | -nothing | | | | | -see_something | | | | | -story | | | | -states: | | | | | -breath | | | | | -fatique | | | | | -health | | | | | -idle | | | | | -panic_human | | | | | -panic_monster | | | | | -radiation | | | | | -sleep | | | | | -starvation | | | | -talk: | | | | | -abuse | | | | | -accept | | | | | -friendly_greeting | | | | | -intros | | | | | -jokes | | | | | -leave | | | | | -neutral_greeting | | | | | -raid: | | | | | | -init | | | | | | -reaction | | | | | -rejection | | | | | -stories | | | | | -trade: | | | | | | -no | | | | | | -yes | | | | | -use | | | | -threat: | | | | | -back_off | | | | | -drop_weapon | | | | | -stop | | | | -waiting: | | | | | -moveout | | | -newbie | | | | -fight: | | | | | -attack | | | | | -backup | | | | | -cover_fire | | | | | -death | | | | | -detour | | | | | -enemy | | | | | -enemy_down | | | | | -enemy_hit | | | | | -fire | | | | | -friend_hitted | | | | | -friendly_fire | | | | | -grenade | | | | | -hit | | | | | -searching_enemy | | | | | -threat | | | | | -tolls | | | | -help: | | | | | -wounded | | | | | -wounded_heavy | | | | | -wounded_thanx | | | | -music | | | | -reactions: | | | | | -box | | | | | -joke | | | | | -music | | | | | -story | | | | -states: | | | | | -breath | | | | | -idle | | | | | -panic_human | | | | | -panic_monster | | | | | -sleep | | | | -talk: | | | | | -intros | | | | | -jokes | | | | | -use | | | | -threat: | | | | | -back_off | | | | | -drop_weapon | | | -stalker | | | | -fight: | | | | | -attack | | | | | -backup | | | | | -cover_fire | | | | | -death | | | | | -detour | | | | | -enemy | | | | | -enemy_down | | | | | -enemy_hit | | | | | -fire | | | | | -friend_hitted | | | | | -friendly_fire | | | | | -grenade | | | | | -hit | | | | | -searching_enemy | | | | | -threat | | | | | -tolls | | | | -help: | | | | | -wounded | | | | | -wounded_heavy | | | | | -wounded_thanx | | | | -music | | | | -reactions: | | | | | -box | | | | | -joke | | | | | -music | | | | | -story | | | | -states: | | | | | -breath | | | | | -idle | | | | | -panic_human | | | | | -panic_monster | | | | | -sleep | | | | -talk: | | | | | -intros | | | | | -jokes | | | | | -use | | | | -threat: | | | | | -back_off | | | | | -drop_weapon [править]
gamedata.db5
-sounds: | -characters_voice: | | -human_03: | | | -stalker: | | | | -fight: | | | | | -attack | | | | | -backup | | | | | -cover_fire | | | | | -death | | | | | -detour | | | | | -enemy | | | | | -enemy_down | | | | | -enemy_hit | | | | | -fire | | | | | -friendly_fire | | | | | -friend_hitted | | | | | -grenade | | | | | -hit | | | | | -searching_enemy | | | | | -threat | | | | | -tolls | | | | -hail | | | | -help: | | | | | -not_wounded | | | | | -wounded | | | | | -wounded_heavy | | | | | -wounded_not_see_helper | | | | | -wounded_psy | | | | | -wounded_see_helper | | | | | -wounded_thanx | | | | -music | | | | -reactions: | | | | | -box | | | | | -dead_enemy | | | | | -dead_friend | | | | | -dead_mutant | | | | | -dead_neutral | | | | | -hear_something | | | | | -joke | | | | | -music | | | | | -nothing | | | | | -raid | | | | | -see_something | | | | | -story | | | | -states: | | | | | -breath | | | | | -fatique | | | | | -health | | | | | -idle | | | | | -panic_human | | | | | -panic_monster | | | | | -radiation | | | | | -sleep | | | | | -starvation | | | | -talk: | | | | | -abuse | | | | | -accept | | | | | -friendly_greeting | | | | | -intros | | | | | -jokes | | | | | -leave | | | | | -neutral_greeting | | | | | -raid: | | | | | | -init | | | | | | -reaction | | | | | -rejection | | | | | -stories | | | | | -trade: | | | | | | -no | | | | | | -yes | | | | | -use | | | | -threat: | | | | | -back_off | | | | | -drop_weapon | | | | | -stop | | | | -waiting: | | | | | -moveout | | | -zombied: | | | | -fight: | | | | | -attack | | | | | -death | | | | | -enemy | | | | | -hit | | | | -states: | | | | | -idle | | | | | -rising | -detectors | -device: | | -pda | -heart | -helicopter | -interface | -intro | -material: | | -actor: | | | -step | | -barrel: | | | -collide | | -bottle: | | | -collide | | -bullet: | | | -collide | | -dead-body: | | | -collide | | -glass | | -hoof: | | | -step | | -human: | | | -collide | | | -step | | -large | | -large_furniture | | -large_metal_trash: | | | -collide | | -large-weapon: | | | -collide | | -medium | | -metal_box: | | | -collide | | -small-weapon: | | | -collide | | -wood | -messages: | | -multiplayer | -monsters: | | -biting | | -bloodsucker | | -boar | | -burer | | -controller | | -crow | | -dog | | -flesh | | -giant | | -human: | | | -combat: | | | | -rus | | | | -ukr | | | | -ukr2 | | -poltergeist | | -pseudodog | | -rat | | -snork | | -stalker: | | | -combat | | | -death | | | -hiccup | | | -humming | | | -surrender | | | -wound | | -tushkano | | -zombie | -mp_actor | -music: | | -save | -nature | -scripts: | | -door_crash | | -m_gameplay | | -magnitofon | -script_replics: | | -bandit_1: | | | -alarm | | | -combat | | | -idle | | | -replics | | -comandir_1: | | | -drunk | | | -normal | | -megafon: | | | -alarm | | | -comandir | | | -music | | -military: | | | -replics | | -radio: | | | -commander | | | -message | | -soldier_1: | | | -alarm | | | -combat | | | -hear_something | | | -idle | | | -replics | | | -search_enemy | | -stalker_1: | | | -newbie | | | -talk | | | -trade | | | -wound | | -trader | | -zombie: | | | -stalker_zombie | -script_sound: | | -hail: | | | -soldier | | -help: | | | -soldier | | -reactions: | | | -dead_enemy: | | | | -soldier | | | -dead_friend: | | | | -soldier | | | -dead_mutant: | | | | -soldier | | | -dead_neutral: | | | | -soldier | | | -enemy: | | | | -soldier | | | -friendly_fire: | | | | -soldier | | | -hear_something: | | | | -soldier | | | -mutants: | | | | -soldier | | | -nothing: | | | | -soldier | | | -search_enemy: | | | | -soldier | | | -see_something: | | | | -soldier | | -states: | | | -fatique: | | | | -soldier | | | -health: | | | | -soldier | | | -idle: | | | | -soldier | | | -sleep: | | | | -soldier | | | -starvation: | | | | -soldier | | -talk: | | | -abuse | | | | -soldier | | | -accept | | | | -soldier | | | -greeting | | | | -soldier | | | -leave | | | | -soldier | | | -rejection | | | | -soldier | | | -replics | | | | -soldier | | | -trade | | | | -no: | | | | | -soldier | | | | -yes: | | | | | -soldier | | -threat: | | | -backoff: | | | | -soldier | | | -drop_weapon: | | | | -soldier | | | -stop: | | | | -soldier | | -waiting: | | | -soldier | | -weather: | | | -bad: | | | | -soldier | | | -good: | | | | -soldier | -weapons -spawns -textures: | -act | -andy | -artifact | -car | -controller | -corp | -crete | -det | -detail | -door | -ed | -effects | -fbr | -flare | -fonts | -fx | -glas | -glow | -gr | -grnd | -hud | -human | -icon | -internal | -intro [править]
gamedata.db6
-textures: | -intro | -item | -jeffry | -level | -lights | -map [править]
gamedata.db7
-textures: | -mtl | -pda | -pfx | -prop | -sign | -sky: | | -old | -sleep | -ston | -temp | -terrain | -tree | -trees | -ui: | | -eng_pda | | -rus_pda

[править]
gamedata.db8
-textures: | -ui | -veh | -water | -wind | -wm | -wood | -wpn

[править]
gamedata.db9
-config: | -misc | -text: | | -rus | -ui -sounds: | -characters_voice: | | -dialogs | | -multiplayer: | | | -automatic | | | -team_1 | | | -team_2 | | -scenario: | | | -aes: | | | | -aes2 | | | -agroprom | | | -army_commander: | | | | -drunk | | | | -normal | | | -bandits | | | -bar: | | | | -arena_megafon | | | | -arena_public | | | | -arena_sound | | | | -barman | | | | -barman_megafon | | | | -bar_guard | | | | -bar_hunter | | | | -bar_informer | | | | -bar_veteran | | | | -bar_visitor | | | | -dolg_guard | | | | -dolg_megafon | | | | -dolg_petrenko | | | | -dolg_voronin | | | | -pda | | | | -psycho | | | | -radio_music | | | -bun | | | -camp | | | -cit | | | -darkscape | | | -dramatic_garbage | | | -duty | | | -escape | | | -garbage | | | -guard_novice_camp | | | -gunslinger | | | -helicopter | | | -magnitofon | | | -megafon | | | -military: | | | | -after_attack | | | | -before_collect | | | | -collect | | | | -controller | | | | -crazy | | | | -dolg_attack: | | | | | -base | | | | -dolg_kill_patrol | | | | -freedom_base | | | | -khutor_attack | | | | -lukash | | | | -pavlik_morozov | | | | -pda | | | -military_stalker | | | -newbie_on_garbage | | | -osoznanie | | | -pri | | | -radar: | | | | -entrance | | | -radio: | | | | -radio_commander | | | | -talk_1 | | | -rostok: | | | | -heli_crush | | | -sarcofag | | | -scared_stalker_underground | | | -tolik | | | -trader | | | -tramp | | | -val: | | | | -ambush | | | | -bs_fall | | | | -escort | | | | -monolith | | | | -prisoner | | | | -rob | | | | -sacrifice | | | | -suicide | | | -video | | | -wolf | | | -wounded_veteran_escape | | | -yantar | | | -zombied_stalker [править]
gamedata.dbb

патч 1.0004 [править]
gamedata.dbс

патч 1.0005 [править]
gamedata.dbd

патч 1.0006 Получено с http://stalkerin.gameru.net/wiki/index.php/%D0%A1%D0%BE%D0%B4%D0%B5%D1%80%D0%B6%D0%B8%D0%BC%D0%BE%D0%B5_%D1%84%D0%B0%D0%B9%D0%BB%D0%BE%D0%B2_gamedata.db%2A
Категория: Мои статьи | Добавил: Ликвидатор (28.01.2010)
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